[Cryptography] Real-world crypto/PRNG problem: Bridge
Thierry Moreau
thierry.moreau at connotech.com
Tue Aug 23 16:51:44 EDT 2016
On 23/08/16 03:24 PM, Thierry Moreau (i.e. myself) wrote:
(same post, revised numbers due to a combinatorial counting error)
> On 22/08/16 02:20 PM, Salz, Rich wrote:
>
>> 2. They are using the same seed to generate enormous numbers of sets
>> of hands (76,000) at a time
>
> One random hand is a selection among 52! which is about 225 bits of
> entropy.
Read a selection among 52!/(4*13!) and 95 bits bits of entropy.
>
> Repeat this 76,000 times and you get roughly 17 million bits.
>
Read 7 million bits.
> Any single PRNG instance solution is going to trigger endless
> discussions among experts. The client organization/community
> (presumably) has little ability to select a good expert.
>
> Thus, this would be a good sell for the so-called "quantum" random
> number generators (actually based on an arrangement of single photon
> detector(s)).
>
> I.e. without millions of truly random bits, a typical client community
> participant would have hard time to acknowledge that while e.g. 75,995
> hands are deterministically dependent on the first 5, it does not
> matter. Computational independence is appealing to a significant portion
> of exerts, but not necessarily to a player/gamer.
>
Read 75,990 hands deterministically dependent on the first 10.
> - Thierry Moreau
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