[Cryptography] Photon beam splitters for "true" random number generation ?
patrick at rayservers.net
Fri Dec 18 09:51:44 EST 2015
Arnold Reinhold wrote on 12/17/2015 01:50 PM:
> Perhaps the simplest option is a high quality deterministic RNG seeded
> with an external source of entropy, such as dice. Each dice roll
> provides 2.58 bit of entropy, so 99 rolls (say 11 rolls of 9 dice)
> provides 255.9 bits of entropy. The 99 rolls can be converted directly
> into a 256 bit integer using bignum arithmetic. Xoring that with the
> output of OneRNG or the Intel x86 instruction would be a minimal level
> of defense.
Right, or use a set of 16-sided dice. I bought some a few years ago.
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